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!!> Download ➺ Learn OpenGL: Beginner's guide to 3D rendering and game development with OpenGL and C ✤ Autore Frahaan Hussain – Bogou.us

Learn OpenGL: Beginner's guide to 3D rendering and game development with OpenGL and CA Step By Step Instructional Guide To Understanding The Fundamentals Of Game Development With OpenGL Right From The Setup To The Important Features, We Ll Get A Better Understanding Of Games And The Engines Behind Them.Key FeaturesLearn The Basics Of Drawing Along With Fundamentals Of Shading To Create Amazing Objects.Get In Depth Knowledge Of Lighting And Materials To Make Realistic Objects.Understand The Fundamentals Of Model Loading And Cube Mapping.Book DescriptionLearn OpenGL Is Your One Stop Reference Guide To Get Started With OpenGL And C For Game Development From Setting Up The Development Environment To Getting Started With Basics Of Drawing And Shaders, Along With Concepts Such As Lighting, Model Loading, And Cube Mapping, This Book Will Get You Up To Speed With The Fundamentals.You Begin By Setting Up Your Development Environment To Use OpenGL On Windows And MacOS With GLFW And GLEW Set Up Using Absolute And Relative Linking Done, You Are Ready To Setup SDL And SFML For Both The Operating Systems.Now That Your Development Environment Is Set Up, You Ll Learn To Draw Using Simple Shaders As Well As Make The Shaderadaptable And Reusable Then We Move On Toadvanced Topics Like Texturing Your Objects With Images And Transforming Your Objects Using Translate, Rotate And Scale.With These Concepts Covered, We Ll Move On To Topics Like Lighting To Enable You To Incorporate Amazing Dynamic Lights In Your Game World.By The End Of The Book, You Ll Learn About Model Loading, Right From Setting Up ASSIMP To Learning About The Model Class And Loading A Model In Your Game Environment We Will Conclude By Understanding Cube Mapping To Bring Advance Worlds To Your Game.What You Will LearnSet Up GLFW And GLEW On Windows And MacOS With Absolute, Relative LinkingSet Up SDL And SFML On Your System Using Absolute And Relative LinkingDraw Using The Simple ShadersCreate A Camera And Learn To Populate Your Game World With ObjectsLearn About Color And Lighting Concepts To Create An Amazing Game WorldUnderstand Model Loading And Cube Mapping To Advance Your GameWho This Book Is ForThis Book Is Targeted Towards Anyone And Everyone Who Is Interested In Creating Games, Learning How Game Engines Work And Most Importantly For Anyone Who Is Interested In Learning OpenGL The Ideal Reader For This Book Would Be Anyone With A Passion For Learning Game Development Or Looking Out For An OpenGL Reference Guide The Skills That You Ll Learn In This Book Will Be Applicable To All Your Game Development Needs You Ll Require A Strong Foundation In C To Understand And Apply The Concepts Of This Book.Table Of ContentsSetting Up OpenGLDrawing Shapes And Applying Textures Transformations, Projections, And Camera Effects Of Lighting , Materials And LightmapsTypes Of Light Sources And Combining Of Lights Implementing A Skybox Using A CubemapModel LoadingFrahaan Hussain Is The CEO Of Sonar Systems Which Is The World Leader In Educational Material For The Game Engine Cocos2d X, One Of The Best And The Most Popular Game Engines In The World With Years Of Experience In Programming And Running An Online Education Platform Sonar Learning , He Enjoys To Help And Support New Programmers Like You.He Is Also A University Lecturer Teaching A Variety Of Topics In Games Programming From Games Design To OpenGL Shader Programming.

!!> Download ➺ Learn OpenGL: Beginner's guide to 3D rendering and game development with OpenGL and C ✤ Autore Frahaan Hussain – Bogou.us
  • Format Kindle
  • 208 pages
  • Learn OpenGL: Beginner's guide to 3D rendering and game development with OpenGL and C
  • Frahaan Hussain
  • Anglais
  • 13 April 2018
  • 1789340365

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